AI Insights · Timothy · April 2022
Top 5 Anime Games on Android in Austria, Q1 2022
Explore the performance of the top 5 anime games on Android in Austria during Q1 2022, featuring trends in downloads, revenue, and active users.
The first quarter of 2022 saw significant activity in the anime gaming sector on Android in Austria. Here's a detailed look at the performance trends of the top 5 anime games, based on data from Sensor Tower.
Yu-Gi-Oh! Master Duel, released by KONAMI, experienced a fluctuating revenue trend. Weekly revenue peaked at around $2.6K in the last week of January and saw a notable dip to about $755 by mid-March before slightly recovering to $1.2K by the end of the quarter. Downloads reached a high of 1.6K in late February, but steadily declined to 515 by the end of March. Active users showed a consistent increase, peaking at 3.6K in early March, before a slight decline to 2.7K by the end of the quarter.
NARUTO X BORUTO NINJA VOLTAGE, from Bandai Namco Entertainment Inc., saw steady weekly revenue, maintaining figures around the $500-$600 range throughout the quarter. Downloads remained relatively stable, with a slight increase from 319 in late January to 417 by the end of March. Active users also showed consistency, hovering around 1.5K to 1.6K during the quarter.
DRAGON BALL LEGENDS, another title from Bandai Namco Entertainment Inc., experienced a significant revenue spike in late December 2021 at $18.1K, followed by a decline to $1.5K by early February. Revenue picked up again, reaching $8.8K by the end of February. Downloads saw a low of 131 in late February but surged to 575 by the end of March. Active users remained robust, peaking at 3.8K by the end of March.
Yu-Gi-Oh! Duel Links, also from KONAMI, showed a consistent revenue trend with a peak of $7K in early January, followed by a decrease to $1.2K by mid-March. Downloads were relatively low, with a slight increase from 112 in mid-March to 120 by the end of the quarter. Active users remained stable, with minor fluctuations, ending the quarter at 2.1K.
MY HERO ULTRA IMPACT, released by Bandai Namco Entertainment Inc., had a modest revenue peak at $981 in late February, followed by a decline to $149 by the end of March. Downloads peaked at 438 in early February and decreased steadily to 48 by the end of March. Active users showed a trend of growth, peaking at 552 in early March before declining to 254 by the end of the quarter.
For more detailed insights and data on these and other apps, visit Sensor Tower.